AMYITIS

Goal

590BC. Nebuchadnezzar, the king of Babylon, marries the magnificent Amyitis, the king of Media’s daughter. But the beauty languishes for the lush vegetation of her land. Nebuchadnezzar wants to have splendid hanging gardens built for her. Now, the city is getting ready to take up the tremendous challenge which will leave an indelible mark for the centuries to come…

The players embody noble Babylonians in quest of prestige. All along the game, they strive to raise their status by building gardens and their irrigation network, and by trading and recruiting. At the end of the game, the player with the highest prestige is the winner.

Mechanics

  • Strategy game
  • Theme: Ancient
  • Development &  Area influence
Difficulty
90%
Reflection
80%
Diplomacy
50%
Chance
30%

Informations

  • Designer: Cyril Demaegd
  • Artist: Arnaud Demaegd
  • Suggested price: 40€
  • data1
  • data2
  • data3
  • 2-4

  • 12+

  • 60-120′

Rules

3d_amyitis

Expansion


Amyitis: the palace

Amyitis will be embellished with a palace and a new craft to get in: the courtier. Depending on your investment in the palace, you may become the first player, do the procession, recruit any character, or get a courtier. Sold in the Ystari Box.